geopro/tools/gpr_poc/main.cpp

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// gpr_poc —— POC-B headless 度量 CLI。
//
// 串起整条地基:发现 14 通道 .iprb + .ord → assembleGprSurvey → buildGprVolume
// → ChunkedVolumeStore::write → buildPyramid → WholeVolumeSource(load)
// 在真实/合成数据上输出可测的真实指标(耗时/维度/体积/压缩比/加载/峰值内存)。
//
// 子命令:
// gpr_poc build <dir> [--line 001] [--cellXY 0.2] [--cellZ 0.05] [--out <storeDir>] [--levels 2]
// gpr_poc load <storeDir>
// gpr_poc selftest
// gpr_poc offscreen-smoke —— 离屏 GL 闸门冒烟
// gpr_poc renderB <storeDir> [--frames 120] —— 离屏体绘制/切片 fps 基准
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <cstdlib>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <map>
#include <string>
#include <vector>
#include "Probe.hpp"
#include "core/algo/GprVolumeBuilder.hpp"
#include "core/algo/IInterpolator.hpp"
#include "core/model/GprSurvey.hpp"
#include "core/model/ColorScale.hpp"
#include "core/model/ScalarVolumeI16.hpp"
#include "data/store/ChunkedVolumeStore.hpp"
#include "io/gpr/GprSurveyAssembler.hpp"
#include "render/actors/VoxelActor.hpp"
#include "render/source/WholeVolumeSource.hpp"
// ---- VTK 离屏渲染 ----
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCubeSource.h>
#include <vtkImageActor.h>
#include <vtkImageData.h>
#include <vtkImageMapToColors.h>
#include <vtkImageMapper3D.h>
#include <vtkImageReslice.h>
#include <vtkLookupTable.h>
#include <vtkNew.h>
#include <vtkObjectFactory.h>
#include <vtkOutputWindow.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSmartVolumeMapper.h>
#include <vtkUnsignedCharArray.h>
#include <vtkVolume.h>
namespace fs = std::filesystem;
using geopro::tools::Probe;
using geopro::tools::Stopwatch;
namespace {
constexpr int kChannels = 14;
// ---- 命令行参数解析(极简 --key value----
struct Args {
std::map<std::string, std::string> kv;
std::vector<std::string> positional;
std::string get(const std::string& key, const std::string& def) const {
auto it = kv.find(key);
return it != kv.end() ? it->second : def;
}
};
Args parseArgs(int argc, char** argv, int start) {
Args a;
for (int i = start; i < argc; ++i) {
std::string tok = argv[i];
if (tok.rfind("--", 0) == 0 && i + 1 < argc) {
a.kv[tok.substr(2)] = argv[i + 1];
++i;
} else {
a.positional.push_back(tok);
}
}
return a;
}
// 把一行指标追加写入 last-metrics.txt与可执行同目录的工具源目录无关
// 写到当前工作目录便于汇总CSV 风格一行)。
void writeMetricLine(const std::string& line) {
std::ofstream f("last-metrics.txt", std::ios::app);
if (f) f << line << "\n";
}
// 发现某线 14 通道 .iprb按通道号 A01..A14 排序)+ 该线 .ord。
struct LineFiles {
std::vector<std::string> iprb; // 已按通道号排序
std::string ord;
};
LineFiles discoverLine(const std::string& dir, const std::string& line) {
LineFiles lf;
std::map<int, std::string> byChannel; // 通道号 → 路径(自动按号排序)
std::string ordPath;
for (const auto& e : fs::directory_iterator(dir)) {
if (!e.is_regular_file()) continue;
const std::string name = e.path().filename().string();
const std::string ext = e.path().extension().string();
// .ord优先匹配本线含 "_<line>" 且以 .ord 结尾),否则记下工区任一 .ord 作兜底。
if (ext == ".ord") {
if (name.find("_" + line + ".") != std::string::npos) {
ordPath = e.path().string();
} else if (ordPath.empty()) {
ordPath = e.path().string();
}
continue;
}
// .iprb匹配 "*_<line>_A<NN>.iprb"。
if (ext != ".iprb") continue;
const std::string tag = "_" + line + "_A";
const std::size_t pos = name.find(tag);
if (pos == std::string::npos) continue;
const std::size_t numStart = pos + tag.size();
std::size_t numEnd = numStart;
while (numEnd < name.size() &&
std::isdigit(static_cast<unsigned char>(name[numEnd]))) {
++numEnd;
}
if (numEnd == numStart) continue;
const int ch = std::stoi(name.substr(numStart, numEnd - numStart));
byChannel[ch] = e.path().string();
}
for (const auto& [ch, path] : byChannel) lf.iprb.push_back(path);
lf.ord = ordPath;
return lf;
}
// 由 survey 推 GridSpecX 沿测线Y 跨通道Z 深度。
geopro::core::GridSpec specFromSurvey(const geopro::core::GprSurvey& s,
double cellXY, double cellZ) {
geopro::core::GridSpec spec{};
const double rangeX =
(s.ntraces > 1) ? (s.ntraces - 1) * s.dx : 0.0;
const double y0 = s.channelY.empty() ? 0.0 : s.channelY.front();
const double y1 = s.channelY.empty() ? 0.0 : s.channelY.back();
const double rangeY = y1 - y0;
const double rangeZ =
(s.samples > 1) ? (s.samples - 1) * s.dz : 0.0;
auto cells = [](double range, double cell) {
if (cell <= 0.0) return 1;
return static_cast<int>(std::ceil(range / cell)) + 1;
};
spec.ox = s.x0;
spec.oy = y0;
spec.oz = s.z0;
spec.dx = cellXY;
spec.dy = cellXY;
spec.dz = cellZ;
spec.nx = cells(rangeX, cellXY);
spec.ny = cells(rangeY, cellXY);
spec.nz = cells(rangeZ, cellZ);
spec.power = 2.0;
spec.maxDist = cellXY * 2.0;
return spec;
}
// 落盘 data.bin 体积(所有 data*.bin 之和,含金字塔各级)。
std::int64_t storeDataBytes(const std::string& dir) {
std::int64_t total = 0;
for (const auto& e : fs::directory_iterator(dir)) {
if (!e.is_regular_file()) continue;
const std::string name = e.path().filename().string();
if (name.rfind("data", 0) == 0 &&
e.path().extension().string() == ".bin") {
total += static_cast<std::int64_t>(e.file_size());
}
}
return total;
}
int cmdBuild(int argc, char** argv) {
const Args a = parseArgs(argc, argv, 2);
if (a.positional.empty()) {
std::cerr << "用法: gpr_poc build <dir> [--line 001] [--cellXY 0.2] "
"[--cellZ 0.05] [--out <storeDir>] [--levels 2]\n";
return 2;
}
const std::string dir = a.positional[0];
const std::string line = a.get("line", "001");
const double cellXY = std::stod(a.get("cellXY", "0.2"));
const double cellZ = std::stod(a.get("cellZ", "0.05"));
const int levels = std::stoi(a.get("levels", "2"));
const std::string out =
a.get("out", (fs::temp_directory_path() / ("gpr_store_" + line)).string());
std::cout << "[build] dir=" << dir << " line=" << line
<< " cellXY=" << cellXY << " cellZ=" << cellZ
<< " levels=" << levels << " out=" << out << "\n";
const LineFiles lf = discoverLine(dir, line);
std::cout << "[build] 发现通道数=" << lf.iprb.size()
<< " ord=" << (lf.ord.empty() ? "(无)" : lf.ord) << "\n";
if (lf.iprb.size() != static_cast<std::size_t>(kChannels)) {
std::cerr << "[build] 警告: 通道数 != " << kChannels
<< "(仍按发现数继续)\n";
}
if (lf.iprb.empty() || lf.ord.empty()) {
std::cerr << "[build] 错误: 未发现 .iprb 或 .ord\n";
return 1;
}
// 1) 装配
Stopwatch swAsm;
geopro::core::GprSurvey survey =
geopro::io::gpr::assembleGprSurvey(lf.iprb, lf.ord);
const double asmMs = swAsm.elapsedMs();
std::cout << "[build] 装配完成 ntraces=" << survey.ntraces
<< " samples=" << survey.samples
<< " channels=" << survey.channelY.size()
<< " dx=" << survey.dx << " dz=" << survey.dz << "\n";
// 2) 建体
const geopro::core::GridSpec spec = specFromSurvey(survey, cellXY, cellZ);
std::cout << "[build] GridSpec nx=" << spec.nx << " ny=" << spec.ny
<< " nz=" << spec.nz << " dx=" << spec.dx << " dy=" << spec.dy
<< " dz=" << spec.dz << " maxDist=" << spec.maxDist << "\n";
Stopwatch swBuild;
geopro::core::BuiltI16 built = geopro::core::buildGprVolume(survey, spec);
const double buildMs = swBuild.elapsedMs();
const std::int64_t nx = built.vol.nx(), ny = built.vol.ny(), nz = built.vol.nz();
const std::int64_t voxels = nx * ny * nz;
const std::int64_t rawBytes = voxels * 2; // int16
// 3) 落盘 + 金字塔
fs::create_directories(out);
Stopwatch swWrite;
geopro::data::ChunkedVolumeStore::write(out, built);
const double writeMs = swWrite.elapsedMs();
Stopwatch swPyr;
{
geopro::data::ChunkedVolumeStore store(out);
store.buildPyramid(levels);
}
const double pyrMs = swPyr.elapsedMs();
const std::int64_t dataBytes = storeDataBytes(out);
const double ratio =
dataBytes > 0 ? static_cast<double>(rawBytes) / dataBytes : 0.0;
const double peak = Probe::peakMemMB();
std::cout << "\n=== build 指标 ===\n";
std::cout << "装配耗时(ms) : " << asmMs << "\n";
std::cout << "建体耗时(ms) : " << buildMs << "\n";
std::cout << "落盘耗时(ms) : " << writeMs << "\n";
std::cout << "金字塔耗时(ms) : " << pyrMs << "\n";
std::cout << "体维度 : " << nx << " x " << ny << " x " << nz << "\n";
std::cout << "体素数 : " << voxels << "\n";
std::cout << "原始体积(B) : " << rawBytes << " ("
<< rawBytes / (1024.0 * 1024.0) << " MB)\n";
std::cout << "data.bin(B) : " << dataBytes << " ("
<< dataBytes / (1024.0 * 1024.0) << " MB)\n";
std::cout << "压缩比 : " << ratio << " x\n";
std::cout << "峰值内存(MB) : " << peak << "\n";
writeMetricLine(
"build,line=" + line + ",cellXY=" + std::to_string(cellXY) +
",cellZ=" + std::to_string(cellZ) + ",nx=" + std::to_string(nx) +
",ny=" + std::to_string(ny) + ",nz=" + std::to_string(nz) +
",voxels=" + std::to_string(voxels) +
",rawB=" + std::to_string(rawBytes) +
",dataB=" + std::to_string(dataBytes) +
",ratio=" + std::to_string(ratio) + ",asmMs=" + std::to_string(asmMs) +
",buildMs=" + std::to_string(buildMs) +
",writeMs=" + std::to_string(writeMs) +
",pyrMs=" + std::to_string(pyrMs) + ",peakMB=" + std::to_string(peak));
return 0;
}
int cmdLoad(int argc, char** argv) {
const Args a = parseArgs(argc, argv, 2);
if (a.positional.empty()) {
std::cerr << "用法: gpr_poc load <storeDir>\n";
return 2;
}
const std::string dir = a.positional[0];
std::cout << "[load] storeDir=" << dir << "\n";
Stopwatch sw;
geopro::render::WholeVolumeSource src(dir);
const double loadMs = sw.elapsedMs();
const auto& m = src.meta();
const std::int64_t voxels =
static_cast<std::int64_t>(m.nx) * m.ny * m.nz;
const std::int64_t wholeBytes = voxels * 2; // VTK_SHORT
const double peak = Probe::peakMemMB();
std::cout << "\n=== load 指标 ===\n";
std::cout << "加载耗时(ms) : " << loadMs << "\n";
std::cout << "整卷维度 : " << m.nx << " x " << m.ny << " x " << m.nz
<< "\n";
std::cout << "整卷字节(B) : " << wholeBytes << " ("
<< wholeBytes / (1024.0 * 1024.0) << " MB)\n";
std::cout << "峰值内存(MB) : " << peak << "\n";
writeMetricLine("load,dir=" + dir + ",nx=" + std::to_string(m.nx) +
",ny=" + std::to_string(m.ny) +
",nz=" + std::to_string(m.nz) +
",wholeB=" + std::to_string(wholeBytes) +
",loadMs=" + std::to_string(loadMs) +
",peakMB=" + std::to_string(peak));
return 0;
}
// ---- selftest合成极小数据走完整 build→load 管线 ----
// 写一个极小通道的 .iprb + .iprhsamples 采样、traces 道,值 = base + t + s
void writeSyntheticChannel(const fs::path& iprbPath, int samples, int traces,
std::int16_t base) {
const fs::path iprhPath =
fs::path(iprbPath).replace_extension(".iprh");
std::ofstream h(iprhPath);
h << "SAMPLES: " << samples << "\n";
h << "LAST TRACE: " << (traces - 1) << "\n";
h << "CHANNELS: 2\n";
h << "TIMEWINDOW: 100.0\n";
h << "SOIL VELOCITY: 100.0\n"; // m/µs → ×1e6 → 1e8 m/s
h << "DISTANCE INTERVAL: 0.05\n";
h.close();
std::ofstream b(iprbPath, std::ios::binary);
// 布局 [trace*samples + s]s 最快。
for (int t = 0; t < traces; ++t) {
for (int s = 0; s < samples; ++s) {
const std::int16_t v =
static_cast<std::int16_t>(base + t + s);
b.write(reinterpret_cast<const char*>(&v), sizeof(v));
}
}
}
int cmdSelftest() {
std::cout << "[selftest] 构造极小合成 survey2 通道)...\n";
const fs::path tmp =
fs::temp_directory_path() / "gpr_poc_selftest";
std::error_code ec;
fs::remove_all(tmp, ec);
fs::create_directories(tmp);
const int samples = 8;
const int traces = 12;
// 2 通道 .iprb/.iprh + .ord末列==1 标记有效通道,第 2 列为横偏 Y
writeSyntheticChannel(tmp / "syn_001_A01.iprb", samples, traces,
/*base=*/100);
writeSyntheticChannel(tmp / "syn_001_A02.iprb", samples, traces,
/*base=*/200);
{
std::ofstream ord(tmp / "syn_001.ord");
ord << "0 0.000000 -1.5 1\n";
ord << "1 1.000000 -1.5 1\n";
}
const std::vector<std::string> iprb = {
(tmp / "syn_001_A01.iprb").string(),
(tmp / "syn_001_A02.iprb").string()};
const std::string ord = (tmp / "syn_001.ord").string();
bool ok = true;
auto check = [&](bool cond, const std::string& msg) {
if (!cond) {
std::cerr << "[selftest] FAIL: " << msg << "\n";
ok = false;
}
};
try {
// 装配
geopro::core::GprSurvey survey =
geopro::io::gpr::assembleGprSurvey(iprb, ord);
check(survey.ntraces == traces, "ntraces");
check(survey.samples == samples, "samples");
check(survey.channelY.size() == 2, "channels");
// channelY 升序A01 偏移 0.0 在前A02 偏移 1.0 在后。
check(survey.channelY.front() < survey.channelY.back(), "channelY 升序");
// 建体cellXY 取通道间距 1.0 → ny=2cellZ 较细确保 nz>1。
const double cellXY = 1.0;
const double cellZ = std::max(survey.dz, 1e-12);
const geopro::core::GridSpec spec =
specFromSurvey(survey, cellXY, cellZ);
std::cout << "[selftest] GridSpec " << spec.nx << "x" << spec.ny << "x"
<< spec.nz << " dz=" << spec.dz << "\n";
check(spec.ny == 2, "ny==2");
geopro::core::BuiltI16 built =
geopro::core::buildGprVolume(survey, spec);
check(built.vol.nx() == spec.nx, "built nx");
check(built.vol.ny() == spec.ny, "built ny");
check(built.vol.nz() == spec.nz, "built nz");
// 落盘 + 金字塔
const std::string store = (tmp / "store").string();
fs::create_directories(store);
geopro::data::ChunkedVolumeStore::write(store, built, /*brick=*/4);
{
geopro::data::ChunkedVolumeStore s(store);
s.buildPyramid(1);
check(s.levels() == 2, "金字塔层数==2");
}
// 加载整卷,校验维度一致
geopro::render::WholeVolumeSource src(store);
check(src.meta().nx == spec.nx, "load nx");
check(src.meta().ny == spec.ny, "load ny");
check(src.meta().nz == spec.nz, "load nz");
// 某体素值合理性x0/y0 角点应有非 blank 量化值(落格命中首道首通道)。
const std::int16_t q = built.vol.at(0, 0, 0);
check(q != geopro::core::ScalarVolumeI16::kBlank, "(0,0,0) 非 blank");
} catch (const std::exception& e) {
std::cerr << "[selftest] 异常: " << e.what() << "\n";
ok = false;
}
fs::remove_all(tmp, ec);
std::cout << "[selftest] " << (ok ? "PASS" : "FAIL") << "\n";
return ok ? 0 : 1;
}
// ============================================================================
// 离屏 GPU 渲染基准POC-B
// ============================================================================
// 捕获 VTK 错误输出的 OutputWindow用于侦测体绘制时 vtkVolumeTexture 报的
// "Invalid texture dimensions" / "MAX_3D_TEXTURE_SIZE" —— 一旦出现,说明整卷
// 单张 3D 纹理上传失败,体绘制 fps 无意义,必须如实标 INVALID绝不当真上报
class CapturingOutputWindow : public vtkOutputWindow {
public:
static CapturingOutputWindow* New();
vtkTypeMacro(CapturingOutputWindow, vtkOutputWindow);
void DisplayText(const char* txt) override {
if (txt) {
const std::string s(txt);
captured_ += s;
if (s.find("texture dimensions") != std::string::npos ||
s.find("MAX_3D_TEXTURE_SIZE") != std::string::npos) {
textureError_ = true;
}
}
// 仍透传到 stderr便于人工查看。
if (txt) std::cerr << txt;
}
bool textureError() const { return textureError_; }
const std::string& captured() const { return captured_; }
private:
std::string captured_;
bool textureError_ = false;
};
vtkStandardNewMacro(CapturingOutputWindow);
// 创建一个离屏 vtkRenderWindowVTK9.6SetShowWindow(false)+OffScreenRenderingOn
vtkSmartPointer<vtkRenderWindow> makeOffscreenWindow(int w, int h) {
auto rw = vtkSmartPointer<vtkRenderWindow>::New();
rw->SetOffScreenRendering(1);
rw->SetShowWindow(false);
rw->SetSize(w, h);
return rw;
}
// 闸门:最小离屏渲染冒烟。返回 0=OK非 0=离屏 GL 起不来BLOCKED_OFFSCREEN
// 流程:离屏窗口 → 加一个 cube actor → Render() → 读回像素,确认非全黑/读得到。
int cmdOffscreenSmoke() {
std::cout << "[offscreen-smoke] 创建离屏 vtkRenderWindow...\n";
try {
auto rw = makeOffscreenWindow(256, 256);
vtkNew<vtkRenderer> ren;
ren->SetBackground(0.1, 0.1, 0.2);
rw->AddRenderer(ren);
vtkNew<vtkCubeSource> cube;
cube->SetXLength(1.0);
cube->SetYLength(1.0);
cube->SetZLength(1.0);
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(cube->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(1.0, 0.6, 0.2);
ren->AddActor(actor);
ren->ResetCamera();
// Render():若 GL 上下文创建失败VTK 会输出错误(多数返回,少数抛)。
rw->Render();
// 读回像素验证:取整窗 RGB确认能读到且非全 0。
const int* sz = rw->GetSize();
const int w = sz[0], h = sz[1];
if (w <= 0 || h <= 0) {
std::cout << "[offscreen-smoke] FAIL: 窗口尺寸为 0上下文未建立\n";
std::cout << "STATUS=BLOCKED_OFFSCREEN\n";
return 1;
}
auto pixels = vtkSmartPointer<vtkUnsignedCharArray>::New();
// GetRGBACharPixelData(x0,y0,x1,y1,front,arr)front=1 读前缓冲。
const int ok =
rw->GetRGBACharPixelData(0, 0, w - 1, h - 1, /*front=*/1, pixels);
if (ok == 0 || pixels->GetNumberOfTuples() == 0) {
std::cout << "[offscreen-smoke] FAIL: 读不到像素\n";
std::cout << "STATUS=BLOCKED_OFFSCREEN\n";
return 1;
}
// 统计非背景像素cube 应渲出橙色,存在像素 R 通道明显高于背景)。
vtkIdType nonBlack = 0;
const vtkIdType n = pixels->GetNumberOfTuples();
for (vtkIdType i = 0; i < n; ++i) {
const double r = pixels->GetComponent(i, 0);
const double g = pixels->GetComponent(i, 1);
const double b = pixels->GetComponent(i, 2);
if (r > 80 || g > 80 || b > 80) ++nonBlack;
}
const char* caps = rw->ReportCapabilities();
std::cout << "[offscreen-smoke] 读回像素 " << n << " 个,非背景像素 "
<< nonBlack << "\n";
std::cout << "[offscreen-smoke] GL 能力:\n"
<< (caps ? caps : "(无)") << "\n";
if (nonBlack == 0) {
std::cout << "[offscreen-smoke] FAIL: 渲染结果全为背景actor 未画出)\n";
std::cout << "STATUS=BLOCKED_OFFSCREEN\n";
return 1;
}
std::cout << "[offscreen-smoke] OK离屏 GL 可用,可继续真实基准。\n";
std::cout << "STATUS=OK\n";
return 0;
} catch (const std::exception& e) {
std::cout << "[offscreen-smoke] FAIL: 异常 " << e.what() << "\n";
std::cout << "STATUS=BLOCKED_OFFSCREEN\n";
return 1;
}
}
// 体绘制 fps每帧绕 azimuth 旋相机再 Render(),避免被驱动优化成空渲染。
double benchVolumeFps(vtkRenderWindow* rw, vtkRenderer* ren, int frames) {
ren->ResetCamera();
vtkCamera* cam = ren->GetActiveCamera();
rw->Render(); // 预热一帧(首帧含上传显存/编译 shader不计时
Stopwatch sw;
for (int f = 0; f < frames; ++f) {
cam->Azimuth(360.0 / frames); // 每帧转一点,扫满一圈
rw->Render();
}
const double ms = sw.elapsedMs();
return ms > 0.0 ? frames * 1000.0 / ms : 0.0;
}
// 切片扫描 fps沿 K 轴(深度)逐偏移 reslice 取轴向切面 + 纹理渲染,每帧推进偏移。
double benchSliceFps(vtkRenderWindow* rw, vtkRenderer* ren,
vtkImageData* full, vtkLookupTable* lut, int frames) {
// reslice固定轴向(XY 平面),沿 Z 改变 ResliceAxesOrigin 扫过整卷。
vtkNew<vtkImageReslice> reslice;
reslice->SetInputData(full);
reslice->SetOutputDimensionality(2);
reslice->SetInterpolationModeToLinear();
vtkNew<vtkImageMapToColors> colorize;
colorize->SetLookupTable(lut);
colorize->SetInputConnection(reslice->GetOutputPort());
vtkNew<vtkImageActor> imgActor;
imgActor->GetMapper()->SetInputConnection(colorize->GetOutputPort());
ren->AddViewProp(imgActor);
ren->ResetCamera();
double bounds[6];
full->GetBounds(bounds);
const double zMin = bounds[4], zMax = bounds[5];
const double ox = 0.5 * (bounds[0] + bounds[1]);
const double oy = 0.5 * (bounds[2] + bounds[3]);
rw->Render(); // 预热
Stopwatch sw;
for (int f = 0; f < frames; ++f) {
const double t = static_cast<double>(f) / std::max(1, frames - 1);
const double z = zMin + (zMax - zMin) * t;
reslice->SetResliceAxesOrigin(ox, oy, z);
reslice->Modified();
rw->Render();
}
const double ms = sw.elapsedMs();
return ms > 0.0 ? frames * 1000.0 / ms : 0.0;
}
// 由 ColorScale 物理区间建 256 级 VTK LUT切片纹理着色用与体绘制色阶同源
vtkSmartPointer<vtkLookupTable> makeLut(const geopro::core::ColorScale& cs,
double vmin, double vmax) {
auto lut = vtkSmartPointer<vtkLookupTable>::New();
const int n = 256;
lut->SetNumberOfTableValues(n);
lut->SetRange(vmin, vmax);
for (int i = 0; i < n; ++i) {
const double v = vmin + (vmax - vmin) * i / (n - 1);
const auto c = cs.colorAt(v);
lut->SetTableValue(i, c.r / 255.0, c.g / 255.0, c.b / 255.0, 1.0);
}
lut->Build();
return lut;
}
// 简单蓝-白-红色阶(与 test_color_scale 同款最简构造)。
geopro::core::ColorScale makeColorScale(double vmin, double vmax) {
geopro::core::ColorScale cs;
const double mid = 0.5 * (vmin + vmax);
cs.addStop(vmin, geopro::core::Rgba{0, 0, 255, 255});
cs.addStop(mid, geopro::core::Rgba{255, 255, 255, 255});
cs.addStop(vmax, geopro::core::Rgba{255, 0, 0, 255});
return cs;
}
int cmdRenderB(int argc, char** argv) {
const Args a = parseArgs(argc, argv, 2);
if (a.positional.empty()) {
std::cerr << "用法: gpr_poc renderB <storeDir> [--frames 120]\n";
return 2;
}
const std::string dir = a.positional[0];
const int frames = std::stoi(a.get("frames", "120"));
std::cout << "[renderB] storeDir=" << dir << " frames=" << frames << "\n";
// 闸门复检renderB 前先确认离屏可用(避免在不可渲染机上跑出假数据)。
std::cout << "[renderB] 离屏闸门复检...\n";
if (cmdOffscreenSmoke() != 0) {
std::cout << "[renderB] 闸门失败,中止,不产出 fps。\n";
return 1;
}
// 1) 加载整卷VTK_SHORT
Stopwatch swLoad;
geopro::render::WholeVolumeSource src(dir);
const double loadMs = swLoad.elapsedMs();
const auto& m = src.meta();
const std::int64_t voxels =
static_cast<std::int64_t>(m.nx) * m.ny * m.nz;
const std::int64_t wholeBytes = voxels * 2; // VTK_SHORT
std::cout << "[renderB] 整卷 " << m.nx << "x" << m.ny << "x" << m.nz
<< " 体素=" << voxels << " 字节=" << wholeBytes << " ("
<< wholeBytes / (1024.0 * 1024.0) << " MB),加载 " << loadMs
<< "ms\n";
auto images = src.currentImages();
if (images.empty() || !images.front()) {
std::cerr << "[renderB] 错误: currentImages 为空\n";
return 1;
}
vtkImageData* shortImg = images.front().Get();
// 色阶用 meta 的物理区间。
const double vmin = m.vminPhys, vmax = m.vmaxPhys;
const geopro::core::ColorScale cs = makeColorScale(vmin, vmax);
// 2) 体绘制(离屏)。
auto rw = makeOffscreenWindow(1024, 768);
vtkNew<vtkRenderer> ren;
ren->SetBackground(0.0, 0.0, 0.0);
rw->AddRenderer(ren);
vtkSmartPointer<vtkVolume> volume =
geopro::render::buildVoxelI16FromImage(shortImg, m.quant, cs, vmin, vmax);
ren->AddVolume(volume);
// 装上捕获式 OutputWindow拦截体绘制时的 3D 纹理维度错误。
auto capWin = vtkSmartPointer<CapturingOutputWindow>::New();
vtkOutputWindow::SetInstance(capWin);
std::cout << "[renderB] 体绘制基准(" << frames << " 帧旋转相机)...\n";
const double volFpsRaw = benchVolumeFps(rw, ren, frames);
const bool textureErr = capWin->textureError();
vtkOutputWindow::SetInstance(nullptr); // 还原默认输出窗口
// 进显存判据SmartVolumeMapper 实际用的渲染模式2=GPURenderMode
int renderMode = -1;
bool lowResResample = false;
if (auto* svm =
vtkSmartVolumeMapper::SafeDownCast(volume->GetMapper())) {
renderMode = svm->GetLastUsedRenderMode();
// 大体可能触发降质重采样GPU 显存不足时 SmartVolumeMapper 走低分辨率)。
lowResResample = (svm->GetInteractiveAdjustSampleDistances() == 0 &&
renderMode != vtkSmartVolumeMapper::GPURenderMode);
}
const bool onGpu = (renderMode == vtkSmartVolumeMapper::GPURenderMode);
// 任一维度超过 GL_MAX_3D_TEXTURE_SIZE本机实测 16384→ 整卷无法成单张 3D 纹理。
constexpr int kMax3DTexObserved = 16384;
const bool dimOversize =
(m.nx > kMax3DTexObserved || m.ny > kMax3DTexObserved ||
m.nz > kMax3DTexObserved);
// 体绘制 fps 是否可信:上传成功(无纹理错误且未超限)才算真实整卷体绘制帧率。
const bool volFpsValid = !textureErr && !dimOversize;
const double volFps = volFpsValid ? volFpsRaw : -1.0;
std::cout << "[renderB] 体绘制 raw_fps=" << volFpsRaw
<< " 渲染模式=" << renderMode << (onGpu ? "(GPU)" : "(非GPU)")
<< " 纹理维度错误=" << (textureErr ? "" : "")
<< " 超 16384=" << (dimOversize ? "" : "") << "\n";
if (!volFpsValid) {
std::cout << "[renderB] 警告: 整卷未能成单张 3D 纹理X=" << m.nx
<< " > " << kMax3DTexObserved
<< "),体绘制 fps 无意义 → 标 INVALID。\n";
}
// 3) 切片扫描(离屏,沿 Z 扫整卷)。
vtkNew<vtkRenderer> ren2;
ren2->SetBackground(0.0, 0.0, 0.0);
auto rw2 = makeOffscreenWindow(1024, 768);
rw2->AddRenderer(ren2);
vtkSmartPointer<vtkLookupTable> lut = makeLut(cs, vmin, vmax);
std::cout << "[renderB] 切片扫描基准(" << frames << " 帧沿 Z 推进)...\n";
const double sliceFps =
benchSliceFps(rw2, ren2, src.sliceSource(), lut, frames);
std::cout << "[renderB] 切片 fps=" << sliceFps << "\n";
const double peak = Probe::peakMemMB();
const std::string vram = "N/A"; // VTK 安装未带 GLEW 头,无法直查 NVX 显存
// 4) 汇总打印。
const std::string volFpsStr =
volFpsValid ? std::to_string(volFps) : "INVALID(整卷超 3D 纹理上限)";
std::cout << "\n=== renderB GPU 指标 ===\n";
std::cout << "离屏闸门 : OK\n";
std::cout << "体维度 : " << m.nx << " x " << m.ny << " x " << m.nz
<< "\n";
std::cout << "体素数 : " << voxels << "\n";
std::cout << "整卷字节(B) : " << wholeBytes << " ("
<< wholeBytes / (1024.0 * 1024.0) << " MB)\n";
std::cout << "体绘制 fps : " << volFpsStr << "\n";
if (!volFpsValid) {
std::cout << " (raw_fps=" << volFpsRaw
<< " 为空纹理渲染X=" << m.nx << " > 16384不可信)\n";
}
std::cout << "切片扫描 fps : " << sliceFps << " (2D 纹理,无 3D 上限约束)\n";
std::cout << "渲染模式 : " << renderMode
<< (onGpu ? " (GPU 路径)" : " (非 GPU)") << "\n";
std::cout << "整卷进显存 : "
<< (volFpsValid && onGpu ? "是(单张 3D 纹理)"
: "否(超 GL_MAX_3D_TEXTURE_SIZE 16384")
<< "\n";
std::cout << "降质重采样 : " << (lowResResample ? "" : "") << "\n";
std::cout << "GPU 显存 : " << vram << "\n";
std::cout << "进程峰值内存(MB): " << peak << "\n";
writeMetricLine(
"renderB,dir=" + dir + ",nx=" + std::to_string(m.nx) +
",ny=" + std::to_string(m.ny) + ",nz=" + std::to_string(m.nz) +
",voxels=" + std::to_string(voxels) +
",wholeB=" + std::to_string(wholeBytes) +
",volFps=" + volFpsStr +
",volFpsRaw=" + std::to_string(volFpsRaw) +
",volFpsValid=" + std::to_string(volFpsValid ? 1 : 0) +
",sliceFps=" + std::to_string(sliceFps) +
",renderMode=" + std::to_string(renderMode) +
",onGpu=" + std::to_string(onGpu ? 1 : 0) +
",loadMs=" + std::to_string(loadMs) +
",peakMB=" + std::to_string(peak));
return 0;
}
void usage() {
std::cerr << "gpr_poc —— POC-B headless 度量 CLI\n"
" gpr_poc build <dir> [--line 001] [--cellXY 0.2] "
"[--cellZ 0.05] [--out <storeDir>] [--levels 2]\n"
" gpr_poc load <storeDir>\n"
" gpr_poc selftest\n"
" gpr_poc offscreen-smoke\n"
" gpr_poc renderB <storeDir> [--frames 120]\n";
}
} // namespace
int main(int argc, char** argv) {
if (argc < 2) {
usage();
return 2;
}
const std::string cmd = argv[1];
try {
if (cmd == "build") return cmdBuild(argc, argv);
if (cmd == "load") return cmdLoad(argc, argv);
if (cmd == "selftest") return cmdSelftest();
if (cmd == "offscreen-smoke") return cmdOffscreenSmoke();
if (cmd == "renderB") return cmdRenderB(argc, argv);
} catch (const std::exception& e) {
std::cerr << "错误: " << e.what() << "\n";
return 1;
}
usage();
return 2;
}