# render — VTK 渲染层 **独占 `vtkRenderWindow`,统一创建/持有所有 actor**(view 不持有 actor)。单一场景 + 相机预设(设计 §4)。 子目录: - `Scene` — 场景图、项目世界坐标空间、可见性;持有 RenderWindow - `actors/` — ScatterActor, GridContourActor, VoxelVolumeActor, AnomalyActor, TerrainActor - `color/` — ColorLutBuilder(colorBar → 离散 vtkLookupTable), ScalarBar - `camera/` — CameraPreset(Top2D / Free3D) - `interact/` — InteractionManager + InteractionTool(Measure/Slice/PickSelect);切片用 vtkResliceCursorWidget - `ground/` — IGroundLayer + DemImageGroundLayer(M1);TileGroundLayer(M1.5) 网格管线:`vtkImageData(+vtkWarpScalar) → vtkDataSetSurfaceFilter → vtkBandedPolyDataContourFilter(GenerateContourEdgesOn)`(设计 §4.3)。