// gpr_poc —— POC-B headless 度量 CLI。 // // 串起整条地基:发现 14 通道 .iprb + .ord → assembleGprSurvey → buildGprVolume // → ChunkedVolumeStore::write → buildPyramid → WholeVolumeSource(load), // 在真实/合成数据上输出可测的真实指标(耗时/维度/体积/压缩比/加载/峰值内存)。 // // 子命令: // gpr_poc build [--line 001] [--cellXY 0.2] [--cellZ 0.05] [--out ] [--levels 2] // gpr_poc load // gpr_poc selftest // gpr_poc offscreen-smoke —— 离屏 GL 闸门冒烟 // gpr_poc renderB [--frames 120] —— 离屏体绘制/切片 fps 基准 #include #include #include #include #include #include #include #include #include #include #include "Probe.hpp" #include "core/algo/GprVolumeBuilder.hpp" #include "core/algo/IInterpolator.hpp" #include "core/model/GprSurvey.hpp" #include "core/model/ColorScale.hpp" #include "core/model/ScalarVolumeI16.hpp" #include "data/store/ChunkedVolumeStore.hpp" #include "io/gpr/GprSurveyAssembler.hpp" #include "render/actors/VoxelActor.hpp" #include "render/source/WholeVolumeSource.hpp" // ---- VTK 离屏渲染 ---- #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace fs = std::filesystem; using geopro::tools::Probe; using geopro::tools::Stopwatch; namespace { constexpr int kChannels = 14; // ---- 命令行参数解析(极简 --key value)---- struct Args { std::map kv; std::vector positional; std::string get(const std::string& key, const std::string& def) const { auto it = kv.find(key); return it != kv.end() ? it->second : def; } }; Args parseArgs(int argc, char** argv, int start) { Args a; for (int i = start; i < argc; ++i) { std::string tok = argv[i]; if (tok.rfind("--", 0) == 0 && i + 1 < argc) { a.kv[tok.substr(2)] = argv[i + 1]; ++i; } else { a.positional.push_back(tok); } } return a; } // 把一行指标追加写入 last-metrics.txt(与可执行同目录的工具源目录无关, // 写到当前工作目录便于汇总;CSV 风格一行)。 void writeMetricLine(const std::string& line) { std::ofstream f("last-metrics.txt", std::ios::app); if (f) f << line << "\n"; } // 发现某线 14 通道 .iprb(按通道号 A01..A14 排序)+ 该线 .ord。 struct LineFiles { std::vector iprb; // 已按通道号排序 std::string ord; }; LineFiles discoverLine(const std::string& dir, const std::string& line) { LineFiles lf; std::map byChannel; // 通道号 → 路径(自动按号排序) std::string ordPath; for (const auto& e : fs::directory_iterator(dir)) { if (!e.is_regular_file()) continue; const std::string name = e.path().filename().string(); const std::string ext = e.path().extension().string(); // .ord:优先匹配本线(含 "_" 且以 .ord 结尾),否则记下工区任一 .ord 作兜底。 if (ext == ".ord") { if (name.find("_" + line + ".") != std::string::npos) { ordPath = e.path().string(); } else if (ordPath.empty()) { ordPath = e.path().string(); } continue; } // .iprb:匹配 "*__A.iprb"。 if (ext != ".iprb") continue; const std::string tag = "_" + line + "_A"; const std::size_t pos = name.find(tag); if (pos == std::string::npos) continue; const std::size_t numStart = pos + tag.size(); std::size_t numEnd = numStart; while (numEnd < name.size() && std::isdigit(static_cast(name[numEnd]))) { ++numEnd; } if (numEnd == numStart) continue; const int ch = std::stoi(name.substr(numStart, numEnd - numStart)); byChannel[ch] = e.path().string(); } for (const auto& [ch, path] : byChannel) lf.iprb.push_back(path); lf.ord = ordPath; return lf; } // 由 survey 推 GridSpec:X 沿测线,Y 跨通道,Z 深度。 geopro::core::GridSpec specFromSurvey(const geopro::core::GprSurvey& s, double cellXY, double cellZ) { geopro::core::GridSpec spec{}; const double rangeX = (s.ntraces > 1) ? (s.ntraces - 1) * s.dx : 0.0; const double y0 = s.channelY.empty() ? 0.0 : s.channelY.front(); const double y1 = s.channelY.empty() ? 0.0 : s.channelY.back(); const double rangeY = y1 - y0; const double rangeZ = (s.samples > 1) ? (s.samples - 1) * s.dz : 0.0; auto cells = [](double range, double cell) { if (cell <= 0.0) return 1; return static_cast(std::ceil(range / cell)) + 1; }; spec.ox = s.x0; spec.oy = y0; spec.oz = s.z0; spec.dx = cellXY; spec.dy = cellXY; spec.dz = cellZ; spec.nx = cells(rangeX, cellXY); spec.ny = cells(rangeY, cellXY); spec.nz = cells(rangeZ, cellZ); spec.power = 2.0; spec.maxDist = cellXY * 2.0; return spec; } // 落盘 data.bin 体积(所有 data*.bin 之和,含金字塔各级)。 std::int64_t storeDataBytes(const std::string& dir) { std::int64_t total = 0; for (const auto& e : fs::directory_iterator(dir)) { if (!e.is_regular_file()) continue; const std::string name = e.path().filename().string(); if (name.rfind("data", 0) == 0 && e.path().extension().string() == ".bin") { total += static_cast(e.file_size()); } } return total; } int cmdBuild(int argc, char** argv) { const Args a = parseArgs(argc, argv, 2); if (a.positional.empty()) { std::cerr << "用法: gpr_poc build [--line 001] [--cellXY 0.2] " "[--cellZ 0.05] [--out ] [--levels 2]\n"; return 2; } const std::string dir = a.positional[0]; const std::string line = a.get("line", "001"); const double cellXY = std::stod(a.get("cellXY", "0.2")); const double cellZ = std::stod(a.get("cellZ", "0.05")); const int levels = std::stoi(a.get("levels", "2")); const std::string out = a.get("out", (fs::temp_directory_path() / ("gpr_store_" + line)).string()); std::cout << "[build] dir=" << dir << " line=" << line << " cellXY=" << cellXY << " cellZ=" << cellZ << " levels=" << levels << " out=" << out << "\n"; const LineFiles lf = discoverLine(dir, line); std::cout << "[build] 发现通道数=" << lf.iprb.size() << " ord=" << (lf.ord.empty() ? "(无)" : lf.ord) << "\n"; if (lf.iprb.size() != static_cast(kChannels)) { std::cerr << "[build] 警告: 通道数 != " << kChannels << "(仍按发现数继续)\n"; } if (lf.iprb.empty() || lf.ord.empty()) { std::cerr << "[build] 错误: 未发现 .iprb 或 .ord\n"; return 1; } // 1) 装配 Stopwatch swAsm; geopro::core::GprSurvey survey = geopro::io::gpr::assembleGprSurvey(lf.iprb, lf.ord); const double asmMs = swAsm.elapsedMs(); std::cout << "[build] 装配完成 ntraces=" << survey.ntraces << " samples=" << survey.samples << " channels=" << survey.channelY.size() << " dx=" << survey.dx << " dz=" << survey.dz << "\n"; // 2) 建体 const geopro::core::GridSpec spec = specFromSurvey(survey, cellXY, cellZ); std::cout << "[build] GridSpec nx=" << spec.nx << " ny=" << spec.ny << " nz=" << spec.nz << " dx=" << spec.dx << " dy=" << spec.dy << " dz=" << spec.dz << " maxDist=" << spec.maxDist << "\n"; Stopwatch swBuild; geopro::core::BuiltI16 built = geopro::core::buildGprVolume(survey, spec); const double buildMs = swBuild.elapsedMs(); const std::int64_t nx = built.vol.nx(), ny = built.vol.ny(), nz = built.vol.nz(); const std::int64_t voxels = nx * ny * nz; const std::int64_t rawBytes = voxels * 2; // int16 // 3) 落盘 + 金字塔 fs::create_directories(out); Stopwatch swWrite; geopro::data::ChunkedVolumeStore::write(out, built); const double writeMs = swWrite.elapsedMs(); Stopwatch swPyr; { geopro::data::ChunkedVolumeStore store(out); store.buildPyramid(levels); } const double pyrMs = swPyr.elapsedMs(); const std::int64_t dataBytes = storeDataBytes(out); const double ratio = dataBytes > 0 ? static_cast(rawBytes) / dataBytes : 0.0; const double peak = Probe::peakMemMB(); std::cout << "\n=== build 指标 ===\n"; std::cout << "装配耗时(ms) : " << asmMs << "\n"; std::cout << "建体耗时(ms) : " << buildMs << "\n"; std::cout << "落盘耗时(ms) : " << writeMs << "\n"; std::cout << "金字塔耗时(ms) : " << pyrMs << "\n"; std::cout << "体维度 : " << nx << " x " << ny << " x " << nz << "\n"; std::cout << "体素数 : " << voxels << "\n"; std::cout << "原始体积(B) : " << rawBytes << " (" << rawBytes / (1024.0 * 1024.0) << " MB)\n"; std::cout << "data.bin(B) : " << dataBytes << " (" << dataBytes / (1024.0 * 1024.0) << " MB)\n"; std::cout << "压缩比 : " << ratio << " x\n"; std::cout << "峰值内存(MB) : " << peak << "\n"; writeMetricLine( "build,line=" + line + ",cellXY=" + std::to_string(cellXY) + ",cellZ=" + std::to_string(cellZ) + ",nx=" + std::to_string(nx) + ",ny=" + std::to_string(ny) + ",nz=" + std::to_string(nz) + ",voxels=" + std::to_string(voxels) + ",rawB=" + std::to_string(rawBytes) + ",dataB=" + std::to_string(dataBytes) + ",ratio=" + std::to_string(ratio) + ",asmMs=" + std::to_string(asmMs) + ",buildMs=" + std::to_string(buildMs) + ",writeMs=" + std::to_string(writeMs) + ",pyrMs=" + std::to_string(pyrMs) + ",peakMB=" + std::to_string(peak)); return 0; } int cmdLoad(int argc, char** argv) { const Args a = parseArgs(argc, argv, 2); if (a.positional.empty()) { std::cerr << "用法: gpr_poc load \n"; return 2; } const std::string dir = a.positional[0]; std::cout << "[load] storeDir=" << dir << "\n"; Stopwatch sw; geopro::render::WholeVolumeSource src(dir); const double loadMs = sw.elapsedMs(); const auto& m = src.meta(); const std::int64_t voxels = static_cast(m.nx) * m.ny * m.nz; const std::int64_t wholeBytes = voxels * 2; // VTK_SHORT const double peak = Probe::peakMemMB(); std::cout << "\n=== load 指标 ===\n"; std::cout << "加载耗时(ms) : " << loadMs << "\n"; std::cout << "整卷维度 : " << m.nx << " x " << m.ny << " x " << m.nz << "\n"; std::cout << "整卷字节(B) : " << wholeBytes << " (" << wholeBytes / (1024.0 * 1024.0) << " MB)\n"; std::cout << "峰值内存(MB) : " << peak << "\n"; writeMetricLine("load,dir=" + dir + ",nx=" + std::to_string(m.nx) + ",ny=" + std::to_string(m.ny) + ",nz=" + std::to_string(m.nz) + ",wholeB=" + std::to_string(wholeBytes) + ",loadMs=" + std::to_string(loadMs) + ",peakMB=" + std::to_string(peak)); return 0; } // ---- selftest:合成极小数据走完整 build→load 管线 ---- // 写一个极小通道的 .iprb + .iprh(samples 采样、traces 道,值 = base + t + s)。 void writeSyntheticChannel(const fs::path& iprbPath, int samples, int traces, std::int16_t base) { const fs::path iprhPath = fs::path(iprbPath).replace_extension(".iprh"); std::ofstream h(iprhPath); h << "SAMPLES: " << samples << "\n"; h << "LAST TRACE: " << (traces - 1) << "\n"; h << "CHANNELS: 2\n"; h << "TIMEWINDOW: 100.0\n"; h << "SOIL VELOCITY: 100.0\n"; // m/µs → ×1e6 → 1e8 m/s h << "DISTANCE INTERVAL: 0.05\n"; h.close(); std::ofstream b(iprbPath, std::ios::binary); // 布局 [trace*samples + s],s 最快。 for (int t = 0; t < traces; ++t) { for (int s = 0; s < samples; ++s) { const std::int16_t v = static_cast(base + t + s); b.write(reinterpret_cast(&v), sizeof(v)); } } } int cmdSelftest() { std::cout << "[selftest] 构造极小合成 survey(2 通道)...\n"; const fs::path tmp = fs::temp_directory_path() / "gpr_poc_selftest"; std::error_code ec; fs::remove_all(tmp, ec); fs::create_directories(tmp); const int samples = 8; const int traces = 12; // 2 通道 .iprb/.iprh + .ord(末列==1 标记有效通道,第 2 列为横偏 Y)。 writeSyntheticChannel(tmp / "syn_001_A01.iprb", samples, traces, /*base=*/100); writeSyntheticChannel(tmp / "syn_001_A02.iprb", samples, traces, /*base=*/200); { std::ofstream ord(tmp / "syn_001.ord"); ord << "0 0.000000 -1.5 1\n"; ord << "1 1.000000 -1.5 1\n"; } const std::vector iprb = { (tmp / "syn_001_A01.iprb").string(), (tmp / "syn_001_A02.iprb").string()}; const std::string ord = (tmp / "syn_001.ord").string(); bool ok = true; auto check = [&](bool cond, const std::string& msg) { if (!cond) { std::cerr << "[selftest] FAIL: " << msg << "\n"; ok = false; } }; try { // 装配 geopro::core::GprSurvey survey = geopro::io::gpr::assembleGprSurvey(iprb, ord); check(survey.ntraces == traces, "ntraces"); check(survey.samples == samples, "samples"); check(survey.channelY.size() == 2, "channels"); // channelY 升序:A01 偏移 0.0 在前,A02 偏移 1.0 在后。 check(survey.channelY.front() < survey.channelY.back(), "channelY 升序"); // 建体:cellXY 取通道间距 1.0 → ny=2;cellZ 较细确保 nz>1。 const double cellXY = 1.0; const double cellZ = std::max(survey.dz, 1e-12); const geopro::core::GridSpec spec = specFromSurvey(survey, cellXY, cellZ); std::cout << "[selftest] GridSpec " << spec.nx << "x" << spec.ny << "x" << spec.nz << " dz=" << spec.dz << "\n"; check(spec.ny == 2, "ny==2"); geopro::core::BuiltI16 built = geopro::core::buildGprVolume(survey, spec); check(built.vol.nx() == spec.nx, "built nx"); check(built.vol.ny() == spec.ny, "built ny"); check(built.vol.nz() == spec.nz, "built nz"); // 落盘 + 金字塔 const std::string store = (tmp / "store").string(); fs::create_directories(store); geopro::data::ChunkedVolumeStore::write(store, built, /*brick=*/4); { geopro::data::ChunkedVolumeStore s(store); s.buildPyramid(1); check(s.levels() == 2, "金字塔层数==2"); } // 加载整卷,校验维度一致 geopro::render::WholeVolumeSource src(store); check(src.meta().nx == spec.nx, "load nx"); check(src.meta().ny == spec.ny, "load ny"); check(src.meta().nz == spec.nz, "load nz"); // 某体素值合理性:x0/y0 角点应有非 blank 量化值(落格命中首道首通道)。 const std::int16_t q = built.vol.at(0, 0, 0); check(q != geopro::core::ScalarVolumeI16::kBlank, "(0,0,0) 非 blank"); } catch (const std::exception& e) { std::cerr << "[selftest] 异常: " << e.what() << "\n"; ok = false; } fs::remove_all(tmp, ec); std::cout << "[selftest] " << (ok ? "PASS" : "FAIL") << "\n"; return ok ? 0 : 1; } // ============================================================================ // 离屏 GPU 渲染基准(POC-B) // ============================================================================ // 捕获 VTK 错误输出的 OutputWindow:用于侦测体绘制时 vtkVolumeTexture 报的 // "Invalid texture dimensions" / "MAX_3D_TEXTURE_SIZE" —— 一旦出现,说明整卷 // 单张 3D 纹理上传失败,体绘制 fps 无意义,必须如实标 INVALID(绝不当真上报)。 class CapturingOutputWindow : public vtkOutputWindow { public: static CapturingOutputWindow* New(); vtkTypeMacro(CapturingOutputWindow, vtkOutputWindow); void DisplayText(const char* txt) override { if (txt) { const std::string s(txt); captured_ += s; if (s.find("texture dimensions") != std::string::npos || s.find("MAX_3D_TEXTURE_SIZE") != std::string::npos) { textureError_ = true; } } // 仍透传到 stderr,便于人工查看。 if (txt) std::cerr << txt; } bool textureError() const { return textureError_; } const std::string& captured() const { return captured_; } private: std::string captured_; bool textureError_ = false; }; vtkStandardNewMacro(CapturingOutputWindow); // 创建一个离屏 vtkRenderWindow(VTK9.6:SetShowWindow(false)+OffScreenRenderingOn)。 vtkSmartPointer makeOffscreenWindow(int w, int h) { auto rw = vtkSmartPointer::New(); rw->SetOffScreenRendering(1); rw->SetShowWindow(false); rw->SetSize(w, h); return rw; } // 闸门:最小离屏渲染冒烟。返回 0=OK,非 0=离屏 GL 起不来(BLOCKED_OFFSCREEN)。 // 流程:离屏窗口 → 加一个 cube actor → Render() → 读回像素,确认非全黑/读得到。 int cmdOffscreenSmoke() { std::cout << "[offscreen-smoke] 创建离屏 vtkRenderWindow...\n"; try { auto rw = makeOffscreenWindow(256, 256); vtkNew ren; ren->SetBackground(0.1, 0.1, 0.2); rw->AddRenderer(ren); vtkNew cube; cube->SetXLength(1.0); cube->SetYLength(1.0); cube->SetZLength(1.0); vtkNew mapper; mapper->SetInputConnection(cube->GetOutputPort()); vtkNew actor; actor->SetMapper(mapper); actor->GetProperty()->SetColor(1.0, 0.6, 0.2); ren->AddActor(actor); ren->ResetCamera(); // Render():若 GL 上下文创建失败,VTK 会输出错误(多数返回,少数抛)。 rw->Render(); // 读回像素验证:取整窗 RGB,确认能读到且非全 0。 const int* sz = rw->GetSize(); const int w = sz[0], h = sz[1]; if (w <= 0 || h <= 0) { std::cout << "[offscreen-smoke] FAIL: 窗口尺寸为 0(上下文未建立)\n"; std::cout << "STATUS=BLOCKED_OFFSCREEN\n"; return 1; } auto pixels = vtkSmartPointer::New(); // GetRGBACharPixelData(x0,y0,x1,y1,front,arr):front=1 读前缓冲。 const int ok = rw->GetRGBACharPixelData(0, 0, w - 1, h - 1, /*front=*/1, pixels); if (ok == 0 || pixels->GetNumberOfTuples() == 0) { std::cout << "[offscreen-smoke] FAIL: 读不到像素\n"; std::cout << "STATUS=BLOCKED_OFFSCREEN\n"; return 1; } // 统计非背景像素(cube 应渲出橙色,存在像素 R 通道明显高于背景)。 vtkIdType nonBlack = 0; const vtkIdType n = pixels->GetNumberOfTuples(); for (vtkIdType i = 0; i < n; ++i) { const double r = pixels->GetComponent(i, 0); const double g = pixels->GetComponent(i, 1); const double b = pixels->GetComponent(i, 2); if (r > 80 || g > 80 || b > 80) ++nonBlack; } const char* caps = rw->ReportCapabilities(); std::cout << "[offscreen-smoke] 读回像素 " << n << " 个,非背景像素 " << nonBlack << "\n"; std::cout << "[offscreen-smoke] GL 能力:\n" << (caps ? caps : "(无)") << "\n"; if (nonBlack == 0) { std::cout << "[offscreen-smoke] FAIL: 渲染结果全为背景(actor 未画出)\n"; std::cout << "STATUS=BLOCKED_OFFSCREEN\n"; return 1; } std::cout << "[offscreen-smoke] OK:离屏 GL 可用,可继续真实基准。\n"; std::cout << "STATUS=OK\n"; return 0; } catch (const std::exception& e) { std::cout << "[offscreen-smoke] FAIL: 异常 " << e.what() << "\n"; std::cout << "STATUS=BLOCKED_OFFSCREEN\n"; return 1; } } // 体绘制 fps:每帧绕 azimuth 旋相机再 Render(),避免被驱动优化成空渲染。 double benchVolumeFps(vtkRenderWindow* rw, vtkRenderer* ren, int frames) { ren->ResetCamera(); vtkCamera* cam = ren->GetActiveCamera(); rw->Render(); // 预热一帧(首帧含上传显存/编译 shader,不计时) Stopwatch sw; for (int f = 0; f < frames; ++f) { cam->Azimuth(360.0 / frames); // 每帧转一点,扫满一圈 rw->Render(); } const double ms = sw.elapsedMs(); return ms > 0.0 ? frames * 1000.0 / ms : 0.0; } // 切片扫描 fps:沿 K 轴(深度)逐偏移 reslice 取轴向切面 + 纹理渲染,每帧推进偏移。 double benchSliceFps(vtkRenderWindow* rw, vtkRenderer* ren, vtkImageData* full, vtkLookupTable* lut, int frames) { // reslice:固定轴向(XY 平面),沿 Z 改变 ResliceAxesOrigin 扫过整卷。 vtkNew reslice; reslice->SetInputData(full); reslice->SetOutputDimensionality(2); reslice->SetInterpolationModeToLinear(); vtkNew colorize; colorize->SetLookupTable(lut); colorize->SetInputConnection(reslice->GetOutputPort()); vtkNew imgActor; imgActor->GetMapper()->SetInputConnection(colorize->GetOutputPort()); ren->AddViewProp(imgActor); ren->ResetCamera(); double bounds[6]; full->GetBounds(bounds); const double zMin = bounds[4], zMax = bounds[5]; const double ox = 0.5 * (bounds[0] + bounds[1]); const double oy = 0.5 * (bounds[2] + bounds[3]); rw->Render(); // 预热 Stopwatch sw; for (int f = 0; f < frames; ++f) { const double t = static_cast(f) / std::max(1, frames - 1); const double z = zMin + (zMax - zMin) * t; reslice->SetResliceAxesOrigin(ox, oy, z); reslice->Modified(); rw->Render(); } const double ms = sw.elapsedMs(); return ms > 0.0 ? frames * 1000.0 / ms : 0.0; } // 由 ColorScale 物理区间建 256 级 VTK LUT(切片纹理着色用,与体绘制色阶同源)。 vtkSmartPointer makeLut(const geopro::core::ColorScale& cs, double vmin, double vmax) { auto lut = vtkSmartPointer::New(); const int n = 256; lut->SetNumberOfTableValues(n); lut->SetRange(vmin, vmax); for (int i = 0; i < n; ++i) { const double v = vmin + (vmax - vmin) * i / (n - 1); const auto c = cs.colorAt(v); lut->SetTableValue(i, c.r / 255.0, c.g / 255.0, c.b / 255.0, 1.0); } lut->Build(); return lut; } // 简单蓝-白-红色阶(与 test_color_scale 同款最简构造)。 geopro::core::ColorScale makeColorScale(double vmin, double vmax) { geopro::core::ColorScale cs; const double mid = 0.5 * (vmin + vmax); cs.addStop(vmin, geopro::core::Rgba{0, 0, 255, 255}); cs.addStop(mid, geopro::core::Rgba{255, 255, 255, 255}); cs.addStop(vmax, geopro::core::Rgba{255, 0, 0, 255}); return cs; } int cmdRenderB(int argc, char** argv) { const Args a = parseArgs(argc, argv, 2); if (a.positional.empty()) { std::cerr << "用法: gpr_poc renderB [--frames 120]\n"; return 2; } const std::string dir = a.positional[0]; const int frames = std::stoi(a.get("frames", "120")); std::cout << "[renderB] storeDir=" << dir << " frames=" << frames << "\n"; // 闸门复检:renderB 前先确认离屏可用(避免在不可渲染机上跑出假数据)。 std::cout << "[renderB] 离屏闸门复检...\n"; if (cmdOffscreenSmoke() != 0) { std::cout << "[renderB] 闸门失败,中止,不产出 fps。\n"; return 1; } // 1) 加载整卷(VTK_SHORT)。 Stopwatch swLoad; geopro::render::WholeVolumeSource src(dir); const double loadMs = swLoad.elapsedMs(); const auto& m = src.meta(); const std::int64_t voxels = static_cast(m.nx) * m.ny * m.nz; const std::int64_t wholeBytes = voxels * 2; // VTK_SHORT std::cout << "[renderB] 整卷 " << m.nx << "x" << m.ny << "x" << m.nz << " 体素=" << voxels << " 字节=" << wholeBytes << " (" << wholeBytes / (1024.0 * 1024.0) << " MB),加载 " << loadMs << "ms\n"; auto images = src.currentImages(); if (images.empty() || !images.front()) { std::cerr << "[renderB] 错误: currentImages 为空\n"; return 1; } vtkImageData* shortImg = images.front().Get(); // 色阶用 meta 的物理区间。 const double vmin = m.vminPhys, vmax = m.vmaxPhys; const geopro::core::ColorScale cs = makeColorScale(vmin, vmax); // 2) 体绘制(离屏)。 auto rw = makeOffscreenWindow(1024, 768); vtkNew ren; ren->SetBackground(0.0, 0.0, 0.0); rw->AddRenderer(ren); vtkSmartPointer volume = geopro::render::buildVoxelI16FromImage(shortImg, m.quant, cs, vmin, vmax); ren->AddVolume(volume); // 装上捕获式 OutputWindow:拦截体绘制时的 3D 纹理维度错误。 auto capWin = vtkSmartPointer::New(); vtkOutputWindow::SetInstance(capWin); std::cout << "[renderB] 体绘制基准(" << frames << " 帧旋转相机)...\n"; const double volFpsRaw = benchVolumeFps(rw, ren, frames); const bool textureErr = capWin->textureError(); vtkOutputWindow::SetInstance(nullptr); // 还原默认输出窗口 // 进显存判据:SmartVolumeMapper 实际用的渲染模式(2=GPURenderMode)。 int renderMode = -1; bool lowResResample = false; if (auto* svm = vtkSmartVolumeMapper::SafeDownCast(volume->GetMapper())) { renderMode = svm->GetLastUsedRenderMode(); // 大体可能触发降质重采样(GPU 显存不足时 SmartVolumeMapper 走低分辨率)。 lowResResample = (svm->GetInteractiveAdjustSampleDistances() == 0 && renderMode != vtkSmartVolumeMapper::GPURenderMode); } const bool onGpu = (renderMode == vtkSmartVolumeMapper::GPURenderMode); // 任一维度超过 GL_MAX_3D_TEXTURE_SIZE(本机实测 16384)→ 整卷无法成单张 3D 纹理。 constexpr int kMax3DTexObserved = 16384; const bool dimOversize = (m.nx > kMax3DTexObserved || m.ny > kMax3DTexObserved || m.nz > kMax3DTexObserved); // 体绘制 fps 是否可信:上传成功(无纹理错误且未超限)才算真实整卷体绘制帧率。 const bool volFpsValid = !textureErr && !dimOversize; const double volFps = volFpsValid ? volFpsRaw : -1.0; std::cout << "[renderB] 体绘制 raw_fps=" << volFpsRaw << " 渲染模式=" << renderMode << (onGpu ? "(GPU)" : "(非GPU)") << " 纹理维度错误=" << (textureErr ? "是" : "否") << " 超 16384=" << (dimOversize ? "是" : "否") << "\n"; if (!volFpsValid) { std::cout << "[renderB] 警告: 整卷未能成单张 3D 纹理(X=" << m.nx << " > " << kMax3DTexObserved << "),体绘制 fps 无意义 → 标 INVALID。\n"; } // 3) 切片扫描(离屏,沿 Z 扫整卷)。 vtkNew ren2; ren2->SetBackground(0.0, 0.0, 0.0); auto rw2 = makeOffscreenWindow(1024, 768); rw2->AddRenderer(ren2); vtkSmartPointer lut = makeLut(cs, vmin, vmax); std::cout << "[renderB] 切片扫描基准(" << frames << " 帧沿 Z 推进)...\n"; const double sliceFps = benchSliceFps(rw2, ren2, src.sliceSource(), lut, frames); std::cout << "[renderB] 切片 fps=" << sliceFps << "\n"; const double peak = Probe::peakMemMB(); const std::string vram = "N/A"; // VTK 安装未带 GLEW 头,无法直查 NVX 显存 // 4) 汇总打印。 const std::string volFpsStr = volFpsValid ? std::to_string(volFps) : "INVALID(整卷超 3D 纹理上限)"; std::cout << "\n=== renderB GPU 指标 ===\n"; std::cout << "离屏闸门 : OK\n"; std::cout << "体维度 : " << m.nx << " x " << m.ny << " x " << m.nz << "\n"; std::cout << "体素数 : " << voxels << "\n"; std::cout << "整卷字节(B) : " << wholeBytes << " (" << wholeBytes / (1024.0 * 1024.0) << " MB)\n"; std::cout << "体绘制 fps : " << volFpsStr << "\n"; if (!volFpsValid) { std::cout << " (raw_fps=" << volFpsRaw << " 为空纹理渲染,X=" << m.nx << " > 16384,不可信)\n"; } std::cout << "切片扫描 fps : " << sliceFps << " (2D 纹理,无 3D 上限约束)\n"; std::cout << "渲染模式 : " << renderMode << (onGpu ? " (GPU 路径)" : " (非 GPU)") << "\n"; std::cout << "整卷进显存 : " << (volFpsValid && onGpu ? "是(单张 3D 纹理)" : "否(超 GL_MAX_3D_TEXTURE_SIZE 16384)") << "\n"; std::cout << "降质重采样 : " << (lowResResample ? "是" : "否") << "\n"; std::cout << "GPU 显存 : " << vram << "\n"; std::cout << "进程峰值内存(MB): " << peak << "\n"; writeMetricLine( "renderB,dir=" + dir + ",nx=" + std::to_string(m.nx) + ",ny=" + std::to_string(m.ny) + ",nz=" + std::to_string(m.nz) + ",voxels=" + std::to_string(voxels) + ",wholeB=" + std::to_string(wholeBytes) + ",volFps=" + volFpsStr + ",volFpsRaw=" + std::to_string(volFpsRaw) + ",volFpsValid=" + std::to_string(volFpsValid ? 1 : 0) + ",sliceFps=" + std::to_string(sliceFps) + ",renderMode=" + std::to_string(renderMode) + ",onGpu=" + std::to_string(onGpu ? 1 : 0) + ",loadMs=" + std::to_string(loadMs) + ",peakMB=" + std::to_string(peak)); return 0; } void usage() { std::cerr << "gpr_poc —— POC-B headless 度量 CLI\n" " gpr_poc build [--line 001] [--cellXY 0.2] " "[--cellZ 0.05] [--out ] [--levels 2]\n" " gpr_poc load \n" " gpr_poc selftest\n" " gpr_poc offscreen-smoke\n" " gpr_poc renderB [--frames 120]\n"; } } // namespace int main(int argc, char** argv) { if (argc < 2) { usage(); return 2; } const std::string cmd = argv[1]; try { if (cmd == "build") return cmdBuild(argc, argv); if (cmd == "load") return cmdLoad(argc, argv); if (cmd == "selftest") return cmdSelftest(); if (cmd == "offscreen-smoke") return cmdOffscreenSmoke(); if (cmd == "renderB") return cmdRenderB(argc, argv); } catch (const std::exception& e) { std::cerr << "错误: " << e.what() << "\n"; return 1; } usage(); return 2; }